

3 Destroyers/frigates (amount can be decreased or changed to frigates if you cannot afford them Should be gotten early game, especially as an island nation in high-risk area like Japan or UK The combat cycle is basically like a Rock Paper Scissors game (scissors paper rock), but if you want to dominate every naval game, no one is stopping you from picking all Rock Paper and Scissors to ensure the enemy do not destroy you. Aircraft carrier will act as the damage dealer/support for the ground troops. Submarines/Battleships > Aircraft Carriers > Destroyers/Frigates/Land BombardmentĪll naval troops are effective against boated infantry, submarines are the most effective for killing a single large division and aircraft carriers most effective against killing multiple tiny divisions.Ī good navy will comprise of the three main units, Subs, battleships and destroyers to maintain naval superiority. Submarines > Battleships > Destroyers/Frigates > Submarines Some naval units are weak to artillery, meaning that half your fleet can be obliterated if you aren't paying attention. A trained navy is very hard to destroy, due to the expensive cost of maintaining and training a navy. If you're missing a single type of ship in your fleet, prepare to crumble against even a poorly-trained navy which is more well-balanced.Ī chart of naval ships showing what they attack and get attacked by, credit to Genera Star Republic#5814 Cheap for how versatile it is, with low manpower needed. Great support across a long range, can demolish a whole army. Easy removal of aerial troops- Aerial troops deal very minimal amount damage to naval units. (Except artillery, which can attack naval units, but some naval units have longer range than artillery.) Easy removal of potentially a lot of troops- Land troops won't be able to defend. These units are useful if you're playing an island country such as United Kingdom, Australia, and Japan. They're very effective against aerial and ground units. These military units are usually very versatile. Naval units can go through water and attack in water, unlike any other troops.

6.2.1 Medium-Large Navy (For defending a small amount of land e.g Cyprus v Turkey).
